Overview

No ATAR
8 months accelerated
Full-time & Part-time

FEE-HELP Available

BRIS/MEL/SYD

FEB/JUN/SEPT

CRICOS 075767K

Game Design at JMC

The Diploma of Creative Arts (Game Design) is your fast-track introduction to professional game development and interactive media. Across two trimesters, you’ll develop core skills in game design, development, and art while working in a simulated studio environment with industry-standard tools like Unreal and Unity.

You’ll collaborate with students across animation, design, and film to bring original games and interactive projects to life. Graduate with a dynamic portfolio that showcases your creative vision and technical expertise, ready to launch your career in Australia’s gaming industry.

Why Study Game Design at JMC

Learn industry-standard tools: gain practical experience with Unreal, Unity, and other essential software.
Create and test your own games: build a portfolio that demonstrates both creativity and technical skills.
Graduate career-ready: leave with real-world experience and the confidence to step into Australia’s gaming industry.

Alumni Game Spotlight

Who is this for?

This Diploma is ideal for aspiring game designers ready to take their first professional steps in game development and interactive media. It’s perfect if you’re passionate about creating games, eager to develop your skills, and want to learn through hands-on experience in a supportive creative environment.

Whether you’re just starting out or looking to refine your skills before committing to a full degree, the Diploma offers an immersive introduction to game design, development, and art, as well as a direct pathway into the Bachelor of Creative Arts (Game Design).

Learn from industry Experts

Sean Callinan

Senior Lecturer, Animation + Game Design (Sydney)

The essence of Sean’s career has been a broad-ranging interest in all aspects of design for film, television and other screen media. His career prior to teaching spans a wealth of experience, beginning as co-founder of his own production company, Meaningful Eye Contact (MEC), with Alex Proyas and Peter Miller. Sean quickly garnered a reputation for eye-catching visuals and inventive concepts. While producing music video clips for high profile acts such as INXS, Crowded House, and Fleetwood Mac, Sean developed a passion for the disciplines of production design, art direction, graphics and animation that would become instrumental in his future career.

During this period Sean received an AFI nomination for “Best Art Direction” for his work on Alex Proyas’ post-apocalyptic gothic fantasy feature Spirits of the Air, Gremlins of the Clouds. MEC were also the recipients of a number of music video awards through the eighties.

Having turned freelance, Sean continued to work on numerous television commercials, music videos, television productions and several more feature films. Animation and motion graphics had always been an important part of his practice, but in 2001 Sean made the decision to leave Production Design and focus on these areas whilst undertaking a Masters in Design at UTS.

Since then he has undertaken a range of work including infographic animation, screen graphics, museum interactives, collaborations on broadband and mobile platform content, and personal projects. Prior to accepting the role as Head of Animation and Game Development at JMC Academy, Sean taught animation, video design and screen-based media at UTS for over twenty years.

Sean is also the former Head of Animation and Game Development at JMC Academy.

Az Valastro

Animation and Game Design Lecturer

Az Valastro is a Game Developer and Artist, who previously studied Game Design at JMC Academy. They have a passion for all areas within both digital and tabletop game development. Outside of lecturing at JMC Academy, they develop and release card and digital games independently with their brother, through the business they run together. 

Petr Joura

Senior Game Design Lecturer

Robyn Dixon

Head of Department for Animation & Games (Melbourne)

Robyn Dixon, the Head Lecturer for Animation and Game Design at JMC Academy in Melbourne, has an impressive background in the industry.

She previously held the position of Senior Lecturer for Animation at JMC Academy, showcasing her expertise and dedication to the field. Robyn's experience extends beyond academia; she was a UI Artist at Big Ant Studios, contributing to the visual aspects of gaming experiences. Her professional journey also includes working with notable clients such as the School Library Association of Victoria, Hardie Grant Egmont Publishing, Jetstar, Appster, Moose Toys, and Restless Socks, highlighting her versatility and wide-ranging skills. 

Robyn's return to JMC Academy reflects her ongoing passion for animation, games, ethical education, and leadership, all of which will undoubtedly contribute to the continued success and growth of the Animation and Game Design department.

Jackson's Story

From JMC graduate to 3D Environment Artist - discover how Jackson turned his passion for gaming into a career.

What you learn

  • Core principles of game design, gameplay mechanics, and interactive storytelling
  • Fundamentals of visual design, concept art, and 3D asset creation
  • Early prototyping using industry engines in guided studio classes
  • Introductory coding and scripting foundations
  • How to work within small development teams and follow production workflows

What you gain

  • A strong foundation in creative and technical game development skills
  • Practical experience building small playable prototypes
  • Portfolio pieces that demonstrate your developing design and art abilities
  • Feedback and guidance from experienced game designers and educators
  • A clear pathway into the Bachelor of Creative Arts (Game Design) with credit

Game Design Experience

Discover the games, prototypes, and creative breakthroughs that power the JMC game design journey.

Continue Your Journey

Into the Bachelor of Creative Arts (Game Design)

On completion, you’ll be ready to take your craft to the next level. The Diploma provides a direct and seamless pathway into the Bachelor of Creative Arts (Game Design) with full credit for your completed trimesters, so you can continue developing your skills in game development, interactive media, and game art without starting over.

Life at JMC

Life at JMC is about more than classes - it’s about being part of a creative community. With state-of-the-art facilities, collaborative projects, and a vibrant campus culture, students are surrounded by like-minded people who share their passion for the arts. From industry events and performances to student showcases and social activities, JMC offers an environment where creativity thrives, connections are made, and ideas come to life.

Connect with us

Get in Touch

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Course Guide

Your roadmap to creative study, with insights into our campuses, courses, facilities, and career pathways.
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