Overview

No ATAR
2 years accelerated
Full-time & Part-time

FEE-HELP Available

BRIS/MEL/SYD

FEB/JUN/SEPT

CRICOS 075773A

Game Design at JMC

JMC’s Game Design course offers you the freedom to choose your own path whether you’re passionate about game development or game art. Working in a simulated studio environment, you’ll work with industry-standard tools like Unreal Engine and Unity to develop, test, and even release your own games. Along the way, you’ll build a dynamic portfolio that showcases both your creative vision and technical expertise, so you graduate ready to dive into Australia’s booming gaming industry.

Why Study Game Design at JMC

Gain hands-on experience in Unreal Engine, Unity, and other industry-standard tools in a realistic studio environment.
Develop and release your own games, building a portfolio that showcases both creativity and technical skill.
Graduate ready to make your mark in Australia’s booming gaming industry, equipped with real-world experience and confidence.

Alumni Game Spotlight

Career outcomes

JMC Game Design graduates contribute to the future of interactive entertainment across console, PC, and mobile games. The course blends creative and technical training in gameplay and systems design, world-building, storytelling, prototyping, programming fundamentals, and production workflows. Alumni work as Game Designers, Level Designers, Producers, Technical Designers, 3D Artists, Animators, and more—contributing to indie projects and AAA titles alike. Skills gained also apply to areas such as simulation, education, and broader interactive media.

Whether you're designing mechanics, building prototypes, or developing worlds, game design turns ideas into playable experiences.

Who is this for?

This course is designed for people who love games and want to create them - from concept to playable reality. It suits those who are imaginative, analytical, and excited by the blend of art, design, and technology.

Ideal for aspiring game designers, artists, and developers, it’s for individuals who want to build immersive worlds, collaborate in studio environments, and develop skills that lead to careers in gaming, animation, and interactive media.

Learn from industry Experts

Sean Callinan

Senior Lecturer, Animation + Game Design (Sydney)

The essence of Sean’s career has been a broad-ranging interest in all aspects of design for film, television and other screen media. His career prior to teaching spans a wealth of experience, beginning as co-founder of his own production company, Meaningful Eye Contact (MEC), with Alex Proyas and Peter Miller. Sean quickly garnered a reputation for eye-catching visuals and inventive concepts. While producing music video clips for high profile acts such as INXS, Crowded House, and Fleetwood Mac, Sean developed a passion for the disciplines of production design, art direction, graphics and animation that would become instrumental in his future career.

During this period Sean received an AFI nomination for “Best Art Direction” for his work on Alex Proyas’ post-apocalyptic gothic fantasy feature Spirits of the Air, Gremlins of the Clouds. MEC were also the recipients of a number of music video awards through the eighties.

Having turned freelance, Sean continued to work on numerous television commercials, music videos, television productions and several more feature films. Animation and motion graphics had always been an important part of his practice, but in 2001 Sean made the decision to leave Production Design and focus on these areas whilst undertaking a Masters in Design at UTS.

Since then he has undertaken a range of work including infographic animation, screen graphics, museum interactives, collaborations on broadband and mobile platform content, and personal projects. Prior to accepting the role as Head of Animation and Game Development at JMC Academy, Sean taught animation, video design and screen-based media at UTS for over twenty years.

Sean is also the former Head of Animation and Game Development at JMC Academy.

Az Valastro

Animation and Game Design Lecturer

Az Valastro is a Game Developer and Artist, who previously studied Game Design at JMC Academy. They have a passion for all areas within both digital and tabletop game development. Outside of lecturing at JMC Academy, they develop and release card and digital games independently with their brother, through the business they run together. 

Petr Joura

Senior Game Design Lecturer

Robyn Dixon

Head of Department for Animation & Games (Melbourne)

Robyn Dixon, the Head Lecturer for Animation and Game Design at JMC Academy in Melbourne, has an impressive background in the industry.

She previously held the position of Senior Lecturer for Animation at JMC Academy, showcasing her expertise and dedication to the field. Robyn's experience extends beyond academia; she was a UI Artist at Big Ant Studios, contributing to the visual aspects of gaming experiences. Her professional journey also includes working with notable clients such as the School Library Association of Victoria, Hardie Grant Egmont Publishing, Jetstar, Appster, Moose Toys, and Restless Socks, highlighting her versatility and wide-ranging skills. 

Robyn's return to JMC Academy reflects her ongoing passion for animation, games, ethical education, and leadership, all of which will undoubtedly contribute to the continued success and growth of the Animation and Game Design department.

Jackson's Story

From JMC graduate to 3D Environment Artist - discover how Jackson turned his passion for gaming into a career.

What you learn

  • Design, build, and test games from concept to release.
  • Combine creative storytelling with technical development to craft immersive player experiences.
  • Learn 3D art, coding, level design, and interactive media production through practical, hands-on projects. 
  • Use leading game engines like Unity and Unreal to bring your ideas to life.

What you gain

  • A playable, professional-quality game portfolio that demonstrates your creative and technical skills.
  • Industry-ready experience for roles in game design, development, and interactive production. 
  • The confidence and know-how to launch your own indie projects or join a professional studio.

Game Design Showcase

Check out the work of our Game Design students and alumni. 

Life at JMC

Life at JMC is about more than classes - it’s about being part of a creative community. With state-of-the-art facilities, collaborative projects, and a vibrant campus culture, students are surrounded by like-minded people who share their passion for the arts. From industry events and performances to student showcases and social activities, JMC offers an environment where creativity thrives, connections are made, and ideas come to life.

Connect with us

Get in Touch

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Course Guide

Your roadmap to creative study, with insights into our campuses, courses, facilities, and career pathways.
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